Lime has partnered with Ubuntu to create app stores for its LimeSDR and LimeNET software-defined radio devices.

Created for both wireless operators, seeking to roll-out networks, and wireless developers, creating innovative platforms, the app stores enable developers to download technology stacks and package their own applications quickly, easily and reliably.

LimeSDR App Store

This store is for community contributed applications.

The LimeSDR app store is configured to inherit apps from both the LimeNET and main Ubuntu stores, meaning that a system configured to use this store will be able to install apps published to any of the three stores.

Network operators are advised to use certified applications from the LimeNET App Store.

Installing apps

This website simply provides a window into the app store. To configure a snap enabled system to use the LimeSDR app store:

  • Classic Ubuntu:
    • $ sudo echo "UBUNTU_STORE_ID=LimeSDR" >> /etc/environment
    • $ sudo service snapd restart
  • Ubuntu Core:
    • A pre-configured Core image will be published soon
Collision

Collision

By Bruno Nova

About

In this game you control a green ball. Using your mouse or keyboard, you have to avoid hitting the ever increasing number of red balls that are moving around in the game window. The moment you touch one of them, the game is over. The game has three difficulty levels and two modes: * Time: you have to dodge the red balls for as long as possible. Every few seconds a new red ball appears. The longer you last, the higher the score will be. * Coins: you have to catch as many coins as you can. Every few coins a new red ball appears. The more coins you gather, the higher the score will be. During the game different bonuses can also appear. These can provide either a positive or a negative effect.

Details

Version: 2.0.0-2

Support: https://github.com/brunonova/collision2

Channel: stable

Last Updated: Wed Aug 16 2017

Screenshot for CollisionScreenshot for Collision